10/16/2014 7:37:04 PM

MtR - Major Update 1

Hi everyone.
First and foremost, in order to arm you with a bug fighting tool. Refreshing the game with CTRL F5 will clean up most errors that you may encounter, while we are working on them. So feel free to refresh any time it starts behaving badly. We think the beta test is going rather well, considering there have been very few game breaking bugs so far.
This time around you can colonize new cities. Enjoy a smoother battle after we fixed numerous problems. Espionage was mixed up badly – to the point it was nonsense. Now you’ll see how it’s supposed to work. The chat will be deployed. Terrain bonuses are on, making world map more of a strategic field.

Keep in that the military bonuses the map provides will probably undergo further balancing.

There will be some logical problems left, that don’t make much sense – those are on the list for later. in this update, we mainly focused on improving stability and the more pressing bugs in the beta.
NPCs will be left for the next one, as colonizing cities took some doing. Now you can play with the full force of multiple kingdoms boosting your economy. You will be able to maneuver armies and resources between your cities.
Armies are about 40% cheaper. Along with the new cities you can command, you will be able to produce much more troops faster.
Also you can’t lose all your armies at once because we have applied the default recovery percentage. A little more for those who are victorious and a little less for those who are defeated in battle. Adding the research on top and - you can recover quite a lot of your armies after battle.
Obviously Immortal Arash won’t harass you now. As last time we left it to be unlocked too early.
For your troubles we’ve provided you with 10’000 of the premium currency that we’ve changed to “Gemstones”. This way you can restore your cities pretty easily. If you have balance concerns that paid players can raise cities too fast, be aware that quests currently give you all the resources you need to build a city - to help with beta testing, which won’t be the case when we release the game. You can finish now - fast, however we sell very little in terms of resources that you need to have in order begin projects - you can then “finish now”.
You will notice 500 of Gemstones are “paid”. The distinction between “Paid” and “Earned” Premium currency is only made to prevent spammers in the global chat announcements. Sending a global chat announcement costs paid currency so spammers can’t just flood the game with messages bought with quests rewards - this is the one and only distinction between “paid” and “earned” currency.
We want to thank you for your feedback and your time.
As usual you can reach us via the support button on the Gamgos bar (the sliding bar on top), or you can talk directly to the person who invited you.

Regards
MtR Team

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